Augmented/Virtual Reality
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Internet of Things: Understanding Core Challenges for Gen Z and Gen Alpha Consumers
While emerging Internet of Things (IoT) innovations offer consumers valuable benefits in areas such as assistance, efficiency, comfort, connectivity, and entertainment, there is a need to understand the issues around trust, identity, privacy, protection, security, and safety (TIPPSS) also introduced by these systems. The Internet of Things: Understanding the Core…
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IEEE 3079 Standards Aim to Tackle Cybersickness in Virtual Reality
Head-mounted displays (HMDs) for virtual reality (VR) began arriving in the global marketplace in the mid 2010s, and their initial popular uptake quickly confirmed developers’ belief in their promise across a wide range of application areas including medicine, education, art, and especially gaming. But almost as quickly, a hurdle to…
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SDGs and Personal Sovereignty: Digital Trust in the Algorithmic Age
In the wake of COVID-19, with increased need for location tracking and the sharing of biometric and medical data to combat the pandemic, a dialogue has emerged in governmental, commercial, and civil societies debating the balance between personal privacy and the protection of the public. Calls for personal data sovereignty–the…
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IEEE P2023 Standard Taking Digital Transformation to New Levels
The importance, impact, and potential benefits associated with digital transformation cannot be overstated, as organizations worldwide are updating their business models and software applications to take advantage of low-price data collection, fast networks and cloud-based processing for their applications. What’s more, advancements in technologies, such as IoT, AI, big data,…
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Prioritizing Ethical Considerations in the Design of Autonomous and Intelligent Systems
The first half of 2020 has been a busy time of progress on varied fronts regarding the work of The IEEE Global Initiative on Ethics of Autonomous and Intelligent Systems including projects focused on: Moving beyond gross domestic product (GDP) for measuring impact in technology with the release of IEEE…
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Paving the Way for Transformative Learning Technologies
The global pandemic is clearly illuminating the value and even necessity of online education and remote learning for students around the world. It also is revealing key hurdles and limitations yet to be addressed in the technology space.
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IEEE’s 2019 “Tech for Humanity Series” Lineup at the Annual SXSW® Conference
IEEE is returning to the annual South by Southwest® (SXSW®) Interactive Festival in Austin, Texas, 8-12 March 2019. Curated in partnership with SXSW, the 2019 IEEE “Tech for Humanity Series” includes global thought leaders and luminaries in technology participating in five focused speaking sessions. All sessions can be searched for…
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World Standards Day 2018 – Standards and the Fourth Industrial Revolution
Ten years ago, no one held a miniature portable computer in their hands. But today, much of the world uses mobile phones as their primary means of access to the internet, online business, online shopping, and social media. Twenty years ago, everyone was beginning to worry about Y2K and the…
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Q&A with Thad Starner
Thad Starner is a wearable-computing pioneer. He founded the MIT Wearable Computing Project; he is a professor in the School of Interactive Computing at the Georgia Institute of Technology, and he is a technical lead on the Google Glass self-contained wearable computer. Thad has authored more than 150 peer-reviewed scientific…
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Q&A with Steve Mann
A professor in the department of electrical and computer engineering at the University of Toronto and an IEEE Senior Member, Steve Mann built the first wearable computerized-vision system before he started high school. Since then, he has constructed dozens of these systems and amassed more hours inventing, designing, building and…