Augmented/Virtual Reality
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Universidad Rey Juan Carlos, University of Florence, and Vital Mechanics Won the 2021 Retail Digital Transformation Grand Challenge
In the retail industry, manufacturers are accelerating the growth of their direct-to-consumer businesses; retailers are maturing private brand programs; and consumers expect personalized products and experiences as well as full transparency to responsible sourcing and sustainable practices. COVID-19 has also exposed the risks of traditional product creation models and long…
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Working Together to Enhance Open Standardization for Haptics Technologies
Haptic technologies have been widely used in consumer and professional products for many years. Haptic actuator hardware and associated technology have been included in billions of devices such as smartphones, smart watches, game devices, and several other key types of electronic devices. However, application and content developers continue to struggle…
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Four IEEE Standards to Guide the Future of Online Gaming and Esports
Why Are Gaming and Esports Industry Standards Needed? Online gaming is one of the world’s largest and fastest-growing industries, with 2.7 billion global participants in 2020 (up from 2.2 billion two years earlier), and an estimated $180 billion in revenues in 2020 expected to nearly double by 2026. This growth…
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Internet of Things: Understanding Core Challenges for Gen Z and Gen Alpha Consumers
While emerging Internet of Things (IoT) innovations offer consumers valuable benefits in areas such as assistance, efficiency, comfort, connectivity, and entertainment, there is a need to understand the issues around trust, identity, privacy, protection, security, and safety (TIPPSS) also introduced by these systems. The Internet of Things: Understanding the Core…
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IEEE 3079 Standards Aim to Tackle Cybersickness in Virtual Reality
Head-mounted displays (HMDs) for virtual reality (VR) began arriving in the global marketplace in the mid 2010s, and their initial popular uptake quickly confirmed developers’ belief in their promise across a wide range of application areas including medicine, education, art, and especially gaming. But almost as quickly, a hurdle to…
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SDGs and Personal Sovereignty: Digital Trust in the Algorithmic Age
In the wake of COVID-19, with increased need for location tracking and the sharing of biometric and medical data to combat the pandemic, a dialogue has emerged in governmental, commercial, and civil societies debating the balance between personal privacy and the protection of the public. Calls for personal data sovereignty–the…
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IEEE P2023 Standard Taking Digital Transformation to New Levels
The importance, impact, and potential benefits associated with digital transformation cannot be overstated, as organizations worldwide are updating their business models and software applications to take advantage of low-price data collection, fast networks and cloud-based processing for their applications. What’s more, advancements in technologies, such as IoT, AI, big data,…
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Prioritizing Ethical Considerations in the Design of Autonomous and Intelligent Systems
The first half of 2020 has been a busy time of progress on varied fronts regarding the work of The IEEE Global Initiative on Ethics of Autonomous and Intelligent Systems including projects focused on: Moving beyond gross domestic product (GDP) for measuring impact in technology with the release of IEEE…
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Paving the Way for Transformative Learning Technologies
The global pandemic is clearly illuminating the value and even necessity of online education and remote learning for students around the world. It also is revealing key hurdles and limitations yet to be addressed in the technology space.
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IEEE’s 2019 “Tech for Humanity Series” Lineup at the Annual SXSW® Conference
IEEE is returning to the annual South by Southwest® (SXSW®) Interactive Festival in Austin, Texas, 8-12 March 2019. Curated in partnership with SXSW, the 2019 IEEE “Tech for Humanity Series” includes global thought leaders and luminaries in technology participating in five focused speaking sessions. All sessions can be searched for…