IEEE Technology for Electronic Sports Working Group (P2947)
-
Connectivity & Telecom
Four IEEE Standards to Guide the Future of Online Gaming and Esports
Why Are Gaming and Esports Industry Standards Needed? Online gaming is one of the world’s largest and fastest-growing industries, with 2.7 billion global participants in 2020 (up from 2.2 billion two years earlier), and an estimated $180 billion in revenues in 2020 expected to nearly double by 2026. This growth…